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Respawn

A lost fight costs minutes, not an evening. Prices ending in g are paid in gold; the others are paid in fame points.

30 sShelter wait
150Shelter price
100Random respawn
250Sector respawn
OffCloning sickness

Respawn methods

Setting Value What it does
AllowSectorRespawn True Respawn in a chosen sector.
AllowShelterRespawn True Respawn at your shelter.
AllowSquadmateRespawn True Respawn next to a squad member.
EnableSpawnOnGround False New spawns arrive by parachute.
AllowAutomaticParachuteOpening True The parachute opens automatically.

Prices

Setting Value What it does
RandomRespawnPrice 100 Respawn at a random point.
SectorRespawnPrice 250 Respawn in a chosen sector.
ShelterRespawnPrice 150 Respawn at your shelter inside a flag area.
ShelterRespawnPriceOutsideFlagArea 2g Respawn at a shelter outside a flag area.
SquadRespawnPrice 2g Respawn next to a squad member.
RandomPricePerSquadmateModifier, SectorPricePerSquadmateModifier, ShelterPricePerSquadmateModifier 0 Squad size does not change the price.

Waiting times

Setting Value What it does
RandomRespawnInitialTime 0 Wait before a random respawn is possible (seconds).
SectorRespawnInitialTime 60 Wait before a sector respawn is possible (seconds).
ShelterRespawnInitialTime 30 Wait before a shelter respawn is possible (seconds).
SquadRespawnInitialTime 60 Wait before a squad respawn is possible (seconds).
RandomRespawnCooldown 0 Extra wait after repeated deaths, random respawn.
SectorRespawnCooldown 120 Extra wait after repeated deaths, sector respawn.
ShelterRespawnCooldown 120 Extra wait after repeated deaths, shelter respawn.
SquadRespawnCooldown 60 Extra wait after repeated deaths, squad respawn.
RandomCooldownResetMultiplier 0 Random respawn cooldown resets at once.
SectorCooldownResetMultiplier, ShelterCooldownResetMultiplier, SquadCooldownResetMultiplier 0.7 The cooldown resets after this multiple of the cooldown time.

Suicide

Setting Value What it does
CommitSuicideInitialTime 30 Seconds before the suicide command is available.
CommitSuicideCooldown 300 Seconds before it can be used again.
CommitSuicideCooldownResetMultiplier 1.25 How fast the suicide cooldown resets.

Other

Setting Value What it does
MaximumBaseProximityWhenSpawning 5000 Distance to enemy flags used when choosing a spawn point.
CloningSicknessEnabled False No cloning sickness after respawning.
PermadeathThreshold -7500 Negative account balance at which a character is permanently deleted.

All server settings pages | Full list of values

Last updated: