Respawn
A lost fight costs minutes, not an evening. Prices ending in g are paid in gold; the others are paid in fame points.
30 sShelter wait
150Shelter price
100Random respawn
250Sector respawn
OffCloning sickness
Respawn methods
| Setting | Value | What it does |
|---|---|---|
AllowSectorRespawn |
True | Respawn in a chosen sector. |
AllowShelterRespawn |
True | Respawn at your shelter. |
AllowSquadmateRespawn |
True | Respawn next to a squad member. |
EnableSpawnOnGround |
False | New spawns arrive by parachute. |
AllowAutomaticParachuteOpening |
True | The parachute opens automatically. |
Prices
| Setting | Value | What it does |
|---|---|---|
RandomRespawnPrice |
100 | Respawn at a random point. |
SectorRespawnPrice |
250 | Respawn in a chosen sector. |
ShelterRespawnPrice |
150 | Respawn at your shelter inside a flag area. |
ShelterRespawnPriceOutsideFlagArea |
2g | Respawn at a shelter outside a flag area. |
SquadRespawnPrice |
2g | Respawn next to a squad member. |
RandomPricePerSquadmateModifier, SectorPricePerSquadmateModifier, ShelterPricePerSquadmateModifier |
0 | Squad size does not change the price. |
Waiting times
| Setting | Value | What it does |
|---|---|---|
RandomRespawnInitialTime |
0 | Wait before a random respawn is possible (seconds). |
SectorRespawnInitialTime |
60 | Wait before a sector respawn is possible (seconds). |
ShelterRespawnInitialTime |
30 | Wait before a shelter respawn is possible (seconds). |
SquadRespawnInitialTime |
60 | Wait before a squad respawn is possible (seconds). |
RandomRespawnCooldown |
0 | Extra wait after repeated deaths, random respawn. |
SectorRespawnCooldown |
120 | Extra wait after repeated deaths, sector respawn. |
ShelterRespawnCooldown |
120 | Extra wait after repeated deaths, shelter respawn. |
SquadRespawnCooldown |
60 | Extra wait after repeated deaths, squad respawn. |
RandomCooldownResetMultiplier |
0 | Random respawn cooldown resets at once. |
SectorCooldownResetMultiplier, ShelterCooldownResetMultiplier, SquadCooldownResetMultiplier |
0.7 | The cooldown resets after this multiple of the cooldown time. |
Suicide
| Setting | Value | What it does |
|---|---|---|
CommitSuicideInitialTime |
30 | Seconds before the suicide command is available. |
CommitSuicideCooldown |
300 | Seconds before it can be used again. |
CommitSuicideCooldownResetMultiplier |
1.25 | How fast the suicide cooldown resets. |
Other
| Setting | Value | What it does |
|---|---|---|
MaximumBaseProximityWhenSpawning |
5000 | Distance to enemy flags used when choosing a spawn point. |
CloningSicknessEnabled |
False | No cloning sickness after respawning. |
PermadeathThreshold |
-7500 | Negative account balance at which a character is permanently deleted. |
All server settings pages | Full list of values
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